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BBALL93
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BBALL.DOC
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1993-01-21
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*** B-BALL PRO BASKETBALL FOR THE COMPUTER ***
for IBM Personal Computers and Compatibles
Copyright (C) 1989, 1990, 1991, 1992, 1993 by BOBBALL, Inc.
Data Files and Programming copyright (C) 1989-92 by BOBBALL, Inc.
All Rights Reserved
B-BALL Pro Basketball for the Computer consists of three programs:
1) The B-BALL Single Game Version (to start type "bball" or "onegame")
2) The B-BALL Full Season Version (to start type "season")
3) The B-BALL Predict Games Version (to start type "predict")
To install the B-BALL software to your computer hard drive, place the B-BALL
floppy disk into your computer floppy drive, access that floppy drive and then
access the "bball" subdirectory by typing "cd\bball", then type "install" to
begin the installation program. Simply follow the instructions on your screen.
If you should have any problems with the installation program you can simply
copy all of the program files to a single subdirectory on your computer hard
drive by using the following command from your computer "C" drive:
copy b:\bball\*.* c:\bball
The B-BALL Single Game Version was designed for those individuals who want a
user friendly computer game where the user can coach any of the pro teams (or
a draft team) against another pro team or draft team coached by another user
or coached by the computer. To start this program type either "bball" or
"onegame" at the DOS prompt.
The B-BALL Full Season Version was originally designed to be used by the pro
teams for team and player analyses. With it the user can play an 82 game season
for any of the pro teams against any schedule of opponents or can play the
entire pro league season of 1107 games in one hour or less with a comprehensive
final statistics files displayed after the games have been played. To start
this program type "season" at the DOS prompt.
The B-BALL Predict Games Version was designed for predicting the outcomes of
upcoming pro games using statistically updated 1992-93 pro team and player
files, where the user can play up to 1000 computer simulated games for each
upcoming pro game he wishes to predict the average score, point differential,
and total points scored of. To start this program type "predict" at the DOS
prompt.
The following commands (batch files) can be typed to start B-BALL programs or
read B-BALL files:
README displays this file
BBALL starts the B-BALL Single Game Version
ONEGAME also starts the B-BALL Single Game Version
SEASON starts the B-BALL Full Season Version
PREDICT starts the B-BALL Predict Games Version
READSGV displays a file describing the B-BALL Single Game Version
READFSV displays a file describing the B-BALL Full Season Version
B-BALL PRO BASKETBALL FOR THE COMPUTER (the B-BALL Single Game Version):
In obtaining B-BALL Pro Basketball for the Computer you will get the most
statistically accurate user friendly computer pro basketball game available
today for IBM and compatible personal computers. In using B-BALL you can play
any pro team against another, play pro teams from different seasons against
each another, even play teams composed of players that you draft from the
different pro teams (even players from different pro seasons drafted onto
the same team) against the actual pro teams or against other draft teams.
Entire leagues composed of teams of drafted players can also be formed (great
for play-by-mail basketball leagues) with up to 28 teams in any single draft
team league. This is also ideal for fantasy/rotisserie type leagues where
league members can see how their teams would perform against the other fantasy
or rotisserie league teams with extremely realistic statistical results.
When playing B-BALL you have three different options on how to play any single
game. First, you can have the computer play both teams, with either the
play-by-play narrative text pausing after each team possession so it can be
read or with the narrative text scrolling continuously so games can be played
quickly (in a few seconds on most PCs). Second, you can play a team manually
(human coach) versus a computer played team, where you, as the team's coach,
can make player substitutions, assign a man-to-man defense, press full court,
even double team opposing players. Third, you can play both teams in a game
manually. When playing a team manually you even have the option of deciding
who to pass the ball to in many situations (dependent on your players ball
handling abilities) or you can let the computer dictate the passing based on
how often the players actually handled the ball in real life while you still
coach the team.
At the end of a game you have the option of saving both the game box score and
also the game statistics. All of the game box scores for any league can be
saved for viewing at a later time and all game statistics can be saved to
accumulate total player and team statistics. B-BALL has an extensive stats
compiler that shows four full screens of statistics for each team including per
game stats and single game highs and lows, and also lists league standings,
league leaders in eight different categories (scoring, FG%, 3PT FG%, FT%,
rebounds, assists, steals, and blocked shots), a team's game scores, and the
top ten single game performances by all players in points, FGM, FGA, 3PFGM,
3PFGA, offensive, defensive, and total rebounds, assists, steals, turnovers,
and blocked shots for all of the games played in a single league.
But most of all you will find that the statistical accuracy of B-BALL closely
reflects just how the pro players actually performed in the previous season,
moreso than in other computer games. B-BALL was designed specifically with this
intent in mind. In terms of the game's playability and user friendly features,
we are ALWAYS willing to listen to your ideas on how to improve the game. Any
comments or suggestions on B-BALL are most welcome. Most of the game's user
friendly features were originally suggestions from customers that have since
been incorporated into the game so please do not hesitate to let us know your
ideas. Please call Bob Chaikin at 216-291-9243 with your comments (or if you
have any problems with the program) or write to
B-BALL Pro Basketball for the Computer
BOBBALL, Inc.
1523 Felton Road
South Euclid, Ohio 44121 U.S.A.
for any further information, including how to obtain future revisions of the
B-BALL program and also disks containing pro teams from earlier seasons. Teams
from the past that are presently available include those from the following
seasons - the NBA for 1977-78, 1979-80, 1985-86, 1986-87, 1987-88, 1988-89,
1989-90, 1990-91, 1991-92, and the ABA of 1975-76. Other past seasons are
currently being completed and play tested.
THE B-BALL STATISTICAL MODEL FOR PRO BASKETBALL (B-BALL Full Season Version):
B-BALL Pro Basketball for the Computer, the Full Season Version, is an
extremely statistically accurate computer program that simulates professional
basketball. It is based on current 1992-93 pro basketball regular season
statistics and also past season statistics. The B-BALL Full Season Version can
be used in a number of ways, including:
a) predicting the outcome of a single upcoming game between two pro teams
that is about to be played in real life during the 1992-93 season by
playing any number of games between those same two teams, using updated
and current team and player files, and determining an average score,
point spread, and total points scored between the two teams (easiest if
you use the B-BALL Predict Games Version).
b) replaying an entire season for all of the pro teams (1107 total games
for the 27 pro teams) and obtaining accurate statistical results in less
than one hour with complete league, team, and players stats displayed.
c) replaying any number of games (up to 82) for any single team against any
schedule of opponents to predict the outcome of that team's season.
d) determining a team's optimum substitution pattern, i.e. the substitution
pattern that results in the most wins for the team.
e) determining whether a future trade or free agent signing would be
advantageous to a team in terms of producing more wins for that team.
f) determine which players and teams produce the most fantasy points for
teams in fantasy/rotisserie basketball leagues using any or all of the
following statistics (your choice of which to use): 2PFGM, 3PFGM, FTM,
REB, AST, ST, TO, BS, FGmissed, and FTmissed.
The B-BALL Full Season Version program is ideal for play-by-mail leagues and
fantasy/rotisserie type leagues. Using the B-BALL Single Game Version users can
draft all of their play-by-mail or fantasy league teams into a single league
and then use the B-BALL Full Season Version to have the computer play the
entire play-by-mail or fantasy league season in a matter of minutes. It then
displays a detailed final statistics file that can also be printed out that
contains league totals, league standings, league leaders, all player individual
statistics, individual player fantasy/rotisserie points generated per game, per
minute, and total based on the statistics you chose to keep track of, and more.
This playing of the league season can be performed any number of times to
determine consistent results between the league teams.
Using the B-BALL Full Season Version you can also determine which players would
be best for your fantasy/rotisserie teams, i.e. which players would produce the
most fantasy/rotisserie points for your team. Using the program you have the
option of using any or all of ten statistical categories in your fantasy/
rotisserie league formula (2PFGM, 3PFGM, FTM, REB, AST, ST, BS, TO, FG missed,
and FT missed). You can even simulate player trades or free agent aquisitions
and replay a complete 82 game season for your team in a matter of minutes to
see if a certain player or players added to your team would increase your
team's win total. You can even play your fantasy/rotisserie team against the
actual pro teams to see how it would stack up against them.
For more information call Bob Chaikin at 216-291-9243 or write to:
B-BALL Pro Basketball for the Computer
BOBBALL, Inc.
1523 Felton Road
South Euclid, Ohio 44121
U.S.A.
THE B-BALL PREDICT GAMES VERSION:
The B-BALL Predict Games Version can be used for the purpose of predicting the
outcome of upcoming professional basketball games by using statistically
updated and current 1992-93 pro team and player files. Since the program simply
plays games between two teams, you can play as many games between any two teams
that are about to play a game in real life as you feel are necessary to produce
an average game outcome. You can play as few as 1 or as many as 1000 computer
played games between any two teams for the purpose of determining for each
upcoming pro game an average game score, point differential, and total points
scored. Games are played very quickly on most personal computers, two to three
seconds per game on an IBM 286 compatible, less than one game per second on an
IBM 486 compatible.
Default team substitution patterns are set up in the program so that players
will play approximately the same amount of minutes per game that they are
averaging during the current season. However you should change these as you see
fit, such as if certain players are injured and not available to play in an
upcoming game. In other words, if a team's star player cannot play in an
upcoming game, take him out of his team's substitution pattern and replace him
with the bench player most likely to play in his place, so that the replayed
game outcome reflects that player not actually playing. The accuracy of the
program in predicting the outcomes of upcoming pro games is obviously dependent
on the players who actually play in those games, thus do not use a team's star
player in that team's substitution pattern if he is not available to play in
that immediate upcoming game being predicted.
After choosing a substitution pattern type, you then choose home and away teams
for each pro game to be predicted, with the most games being predicted at one
time being 13 (the most games that can be played in any single day since there
are 27 pro teams). You simply type in either a team's city, the team nickname,
or the team 3 letter code into the home and visitor columns.
After typing in both a home and away team for a scheduled upcoming pro
game that you want to predict the results of you then type in the number of
computer simulated games you want to be played between the two teams (from 1 to
1000 games).
As the games are being played the following items are displayed on the screen:
1) the home and away team
2) the total number of games played between the two teams
3) the home team W-L record
4) the score of the most recently played game
5) the average game score
6) the average game point differential
7) the average total points scored per game
As opposed to trend analysis programs used for handicapping the outcomes of pro
basketball games, the B-BALL Predict Games Version actually plays games between
teams involved in upcoming pro games and gives the average outcome based on the
players statistical abilities at that time during the season. And unlike trend
analysis programs which take into account team trends but do not take into
account which players are actually playing in certain games, in B-BALL you can
still predict the outcomes of pro games when certain players are injured and
not available to play by simply not inserting those players in their team's
substitution pattern.
Because of the statistical accuracy of the B-BALL software, and also by the
nature of what the program actually does, i.e. play computer simulated games
between the pro teams based on current team and player statistics, the accuracy
of the software is unparalleled by trend analysis software, which is based on
trends that can change at any time.
ORDER FORM
B-BALL Pro Basketball for the Computer
(for IBM PCs and Compatibles)
Please check the lines for those items you wish to order. Be sure to
indicate which size diskettes you prefer. Enclose a check or money order
payable to "BOBBALL, Inc." with this order form and send it to:
B-BALL Pro Basketball for the Computer
1523 Felton Road
South Euclid, Ohio, 44121
U.S.A.
___ B-BALL Pro Basketball for the Computer with the 1991-92 $29.95
pro teams (the B-BALL Single Game Version)
___ B-BALL Statistical Model for Pro Basketball with the 1991-92 $95.00
pro teams (the B-BALL Full Season Version) and updated
1992-93 pro teams and the B-BALL Predict Games Version
(a free copy of the B-BALL Single Game Version is included)
Each additional season for the Single Game Version is $9.95:
___ 1991-92 pro teams ___ 1987-88 pro teams ___ 1977-78 pro teams
___ 1990-91 pro teams ___ 1986-87 pro teams ___ 1975-76 ABA teams
($4.95 - only 7 teams)
___ 1989-90 pro teams ___ 1985-86 pro teams
___ 1988-89 pro teams ___ 1979-80 pro teams
------
total cost $
*** A hard disk or high density floppy disk drive is required for saving ***
*** statistics and creating draft leagues using both the B-BALL Single ***
*** Game Version and B-BALL Full Season Version (Predict Games Version) ***
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Size of diskettes desired (check one):
high density ___ 1.44M 3.5" ___ 1.2M 5.25"
low density ___ 720K 3.5" ___ 360K 5.25"
(360K low density disks contain compressed files only)
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Your name and address:
Name _________________________________________________
Address ______________________________________________
City _________________________________________________
State ________________________ Zip Code ______________
Phone Number _________________________________________
All prices include postage and sales tax.
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